NVIDIA DLSS DLL (nvngx_dlss.dll) v1.2.14

Windows Version: v1.2.14 Size: 4.34 MB Update: 2025-12-22

NVIDIA DLSS DLL (nvngx_dlss.dll) v1.2.14

Overview The nvngx_dlss.dll version 1.2.14 is a refined iteration of NVIDIA’s first-generation Deep Learning Super Sampling technology. It serves as the foundational AI-upscaling library for games released during the transition between DLSS 1.0 and the early architectural shifts of DLSS 2.0. This specific version aims to provide a more stable image than the launch-day v1.0, focusing on reducing the blurriness that plagued initial implementations while maintaining high frame rates on RTX hardware.

Key Features

  • Improved Image Clarity: v1.2.14 introduced better handling of fine details compared to v1.1.x, specifically addressing the "watercolor effect" seen in early ray-traced titles.
  • Deterministic AI Upscaling: Uses the GPU's Tensor Cores to predict higher-resolution pixels, allowing the engine to render at a lower base resolution (e.g., 1080p) while outputting a 4K-like image.
  • Reduced Overhead: Optimized specifically for the Turing (RTX 20-series) architecture to ensure the AI reconstruction doesn't consume the performance gains it creates.

Who Should Use This Software?

  • Retro-RTX Enthusiasts: Users playing titles that were never patched beyond DLSS 1.x, such as the original releases of Anthem, Final Fantasy XV, or Monster Hunter: World.
  • Legacy Hardware Users: Owners of RTX 2060 or 2070 cards who find that modern DLSS 3.x DLLs cause instability or crashes in older game engines.
  • Modders: Digital archivists who swap DLL files to find the "sweet spot" of stability and sharpness for specific older titles.

Who Should Avoid It?

  • Users of Modern Titles: If a game supports DLSS 2.0 or higher (e.g., Cyberpunk 2077, Control, Death Stranding), this version is a massive downgrade. You should use v2.x or v3.x for significantly better temporal stability.
  • Non-RTX GPU Owners: Like all DLSS files, this is non-functional hardware-locked code for AMD, Intel, or older GTX NVIDIA cards.
  • Multiplayer Competitors: Replacing the DLL file in the game folder can be flagged as a "file modification" by anti-cheat engines (EAC/BattlEye), potentially leading to account bans.

Real-World Usage Notes Unlike the "Universal" DLSS 2.0+ DLLs, version 1.2.14 is often highly tuned to specific games. While it improves upon the heavy blur of earlier versions, it still lacks the "Temporal" data processing of modern DLSS, meaning you may notice "shimmering" on thin lines or power wires. It remains a lightweight file that, once placed in the game directory, works instantly without any background services or tray icons.

Compatibility & Requirements

  • Supported OS: Windows 10 (64-bit) and Windows 11.
  • Hardware: NVIDIA GeForce RTX 20-series, 30-series, or 40-series GPUs.
  • Type: Portable dynamic link library (.dll). Requires manual placement in the game’s root folder.
  • Driver Version: Works best with NVIDIA Game Ready Drivers from the 430.xx to 450.xx era, though it remains compatible with modern drivers.

Limitations

  • Lack of Temporal Feedback: This version does not use motion vectors as effectively as newer versions, leading to more "ghosting" behind moving objects.
  • Fixed Scaling Ratios: v1.2.14 often lacks the "Quality/Balanced/Performance" slider flexibility found in later versions; it usually forces a specific upscaling ratio based on your output resolution.
  • Game-Specific Training: Because early DLSS was trained on a per-game basis, this DLL may not work at all if dropped into a game it wasn't intended for.

Safety & Privacy This is a standard, proprietary NVIDIA binary. It operates strictly within the GPU's local memory and the game's process. It does not track user behavior, require internet access to function, or modify any system files outside of the game folder it is placed in.

Summary NVIDIA DLSS DLL v1.2.14 is a bridge between the experimental first version of DLSS and the industry-standard DLSS 2.0. While it is technically obsolete for modern gaming, it remains a vital component for maintaining the playability of early RTX-enabled titles. For most users, this version is only worth using if a specific game requires the 1.x branch to function without crashing.

Disclaimer: Use these files at your own risk. Medussa.Net is not responsible for any game or system issues caused by these downloads.

Note: Tools files may be marked as malicious by antivirus. Be sure to check the file before downloading.

Tools Kapak
Developer Unknown
Publisher Medussa.Net
Type free
Installation installer

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